CS_GoKarts2Race by TJF *** The RACE Version of CS_GoKarts2 *** Info: Large novelty orientated map. File info: BSP with TXT, RES and SOUND files. Max Players: 24, 12 each side. http://maps.TJFweb.com for more information... Installation: Unzip this zip file to your Half-Life\cstrike directory, or manually copy and paste the files in this zip file's 'maps' directory into your Half-Life\cstrike\maps directory and place the sound file into a directory Half-Life\cstrike\sound\tjf (Note that the Half-Life directory may differ if you have CS Retail) Play Instructions: There are no weapons and buying is restricted. Both teams randomly spawn in evenly distributed Go-Karts on the track at the beginning of each round. There are a total of 16 Go-Karts, and 8 CTs will spawn in a Go-Kart and 8 Ts will spawn in a Go-Kart. In a full server of 24 players, 4 players on each team will be left to race on foot. *** It is advised to set mp_freezetime to 0, as players will be able to race off in the Go-Karts before the freeze time at the beginning of the map is over. cs_GoKarts2 has been modified for this RACE version by including new roadblocks and tires to indicate the track. Players must race around the track to the finish line, which is located at the end of the indicated track. Once a player crosses the finish line, everyone else who is left on the track dies. Therefore, the winning player's team will be recorded as winning the round. Note to Server Admins: This is a small map, so it is wise to enable client downloading so that players who don't have the map will automatically download it when they connect. The .res file for this map is included. Please extract the .res file to the same directory of the map and include the .txt file in the server's 'maps' folder so players will download the map briefing as well as the map file. Build Time for cs_gokarts2: 7 hours Upgrade time for cs_gokarts2race: ~30 minutes Compile time (Pentium 2.6ghz, 1024mb RamDrive): ~15 minutes Released: v1 16 February 2003 CS v1.6 compatible For more high quality maps, tutorials and reviews, please visit TJF's Maps at http://maps.TJFweb.com Special thanks to Joe Smoe for the wonderful textures in cs_gokarts2 (c) 2003, TJF (aka TJF008), email TJF@TJFweb.com License Agreement: You may freely use and distribute this map across any form of digital media if the following conditions are met: 1. The zip file this map was distributed in remains intact and unmodified. 2. The map filenames remain unmodified. 3. The map may not be decompiled or hacked without explicit permission from TJF.